I’m a Game Writer who combines creative storytelling with real-world experience to build immersive game worlds and sharp, natural dialogue. With 5+ years of book writing, 7+ years as an English (ESL) teacher and a background in security, corporate operations, and engineering. Yeah, what a mix...
I bring a unique edge to game writing:
- Natural Dialogue: Fluid character voices, subtle subtext, and solid pacing.
- Realistic World-Building: Believable factions, grounded lore, and logical systems built on real-world experience.
- Complex Character Dynamics: Authentic conflict, tension, and high-stakes choices.
What I Write:
- Branching Dialogue & Interactive Choices (Twine, Ink, branching trees)
- Narrative Design & Quests (Quest docs, character barks, item lore)
- Story & Lore Development (World bibles, main story outlines) Whether you need dialogue trees for an indie RPG or rich item descriptions for an interactive story — let’s talk and have fun.